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SocketServer源码阅读

# -*- coding:utf-8 -*-
"""通用socket server类

This module tries to capture the various aspects of defining a server:

For socket-based servers:

- address family:
        - AF_INET{,6}: IP (Internet Protocol) sockets (default)
        - AF_UNIX: Unix domain sockets
        - others, e.g. AF_DECNET are conceivable (see <socket.h>
- socket type:
        - SOCK_STREAM (reliable stream, e.g. TCP)
        - SOCK_DGRAM (datagrams, e.g. UDP)

For request-based servers (including socket-based):

- client address verification before further looking at the request
        (This is actually a hook for any processing that needs to look
         at the request before anything else, e.g. logging)
    在对request进行任何操作之前都要先获取客户端地址,
- how to handle multiple requests:
        - synchronous (one request is handled at a time)
        - forking (each request is handled by a new process)
        - threading (each request is handled by a new thread)

The classes in this module favor the server type that is simplest to
write: a synchronous TCP/IP server.  This is bad class design, but
save some typing.  (There's also the issue that a deep class hierarchy
slows down method lookups.)

There are five classes in an inheritance diagram, four of which represent
synchronous servers of four types:

        +------------+
        | BaseServer |
        +------------+
              |
              v
        +-----------+        +------------------+
        | TCPServer |------->| UnixStreamServer |
        +-----------+        +------------------+
              |
              v
        +-----------+        +--------------------+
        | UDPServer |------->| UnixDatagramServer |
        +-----------+        +--------------------+

Note that UnixDatagramServer derives from UDPServer, not from
UnixStreamServer -- the only difference between an IP and a Unix
stream server is the address family, which is simply repeated in both
unix server classes.

Forking and threading versions of each type of server can be created
using the ForkingMixIn and ThreadingMixIn mix-in classes.  For
instance, a threading UDP server class is created as follows:

        class ThreadingUDPServer(ThreadingMixIn, UDPServer): pass

The Mix-in class must come first, since it overrides a method defined
in UDPServer! Setting the various member variables also changes
the behavior of the underlying server mechanism.

在使用Mix-in类来实现多进程和多线程服务器时,需要将Min-in类放在前面,因为它重写了UDPServer
的方法,并且重新定义了成员变量

To implement a service, you must derive a class from
BaseRequestHandler and redefine its handle() method.  You can then run
various versions of the service by combining one of the server classes
with your request handler class.

要实现服务,需要继承BaseRequestHandler类,并重写handler方法

The request handler class must be different for datagram or stream
services.  This can be hidden by using the request handler
subclasses StreamRequestHandler or DatagramRequestHandler.

对数据报(UDP)和数据流(TCP)两种服务需要实现不同的RequestHandler

Of course, you still have to use your head!

For instance, it makes no sense to use a forking server if the service
contains state in memory that can be modified by requests (since the
modifications in the child process would never reach the initial state
kept in the parent process and passed to each child).  In this case,
you can use a threading server, but you will probably have to use
locks to avoid two requests that come in nearly simultaneous to apply
conflicting changes to the server state.

如果服务需要再内存中保持一个长期的状态值,而这个值又是可以被子进程修改的,那么这个时候
使用多进程服务就没啥用,因为子进程修改的状态值永远不会被父进程知道(子进程有一份跟父进
程一样的栈,修改值是自己的,并不是共有的),也就更不会被其他进程知道。这个时候就应该使
用多线程,并使用锁来确保这个状态值的院子操作。

On the other hand, if you are building e.g. an HTTP server, where all
data is stored externally (e.g. in the file system), a synchronous
class will essentially render the service "deaf" while one request is
being handled -- which may be for a very long time if a client is slow
to read all the data it has requested.  Here a threading or forking
server is appropriate.

如果想建立读写频繁的服务,比如HTTP服务,就应该使用多进程或多线程来避免同步造成的卡死

In some cases, it may be appropriate to process part of a request
synchronously, but to finish processing in a forked child depending on
the request data.  This can be implemented by using a synchronous
server and doing an explicit fork in the request handler class
handle() method.

有些情况下,可以用同步的方式处理一部分数据,在特定的时候再fork一个进程来处理后续任务,
我们可以直接再RequestHandler.handler()里面显示的调用fork函数来实现

Another approach to handling multiple simultaneous requests in an
environment that supports neither threads nor fork (or where these are
too expensive or inappropriate for the service) is to maintain an
explicit table of partially finished requests and to use select() to
decide which request to work on next (or whether to handle a new
incoming request).  This is particularly important for stream services
where each client can potentially be connected for a long time (if
threads or subprocesses cannot be used).

有时候我们希望能同时处理多个请求,但又嫌弃多进程多线程的开销,我们就可以使用select

Future work:
- Standard classes for Sun RPC (which uses either UDP or TCP)
- Standard mix-in classes to implement various authentication
  and encryption schemes
- Standard framework for select-based multiplexing

XXX Open problems:
- What to do with out-of-band data?

BaseServer:
- split generic "request" functionality out into BaseServer class.
  Copyright (C) 2000  Luke Kenneth Casson Leighton <lkcl@samba.org>

  example: read entries from a SQL database (requires overriding
  get_request() to return a table entry from the database).
  entry is processed by a RequestHandlerClass.

"""

# Author of the BaseServer patch: Luke Kenneth Casson Leighton

# XXX Warning!
# There is a test suite for this module, but it cannot be run by the
# standard regression test.
# To run it manually, run Lib/test/test_socketserver.py.

__version__ = "0.4"


import socket
import select
import sys
import os
import errno
try:
    import threading
except ImportError:
    import dummy_threading as threading

__all__ = ["TCPServer","UDPServer","ForkingUDPServer","ForkingTCPServer",
           "ThreadingUDPServer","ThreadingTCPServer","BaseRequestHandler",
           "StreamRequestHandler","DatagramRequestHandler",
           "ThreadingMixIn", "ForkingMixIn"]
if hasattr(socket, "AF_UNIX"):
    __all__.extend(["UnixStreamServer","UnixDatagramServer",
                    "ThreadingUnixStreamServer",
                    "ThreadingUnixDatagramServer"])

def _eintr_retry(func, *args):
    """restart a system call interrupted by EINTR"""
    """重启由信号中断停止的系统调用"""
    while True:
        try:
            return func(*args)
        except (OSError, select.error) as e:
            if e.args[0] != errno.EINTR:
                raise

class BaseServer:

    """Base class for server classes.

    Methods for the caller:

    - __init__(server_address, RequestHandlerClass)
    - serve_forever(poll_interval=0.5)
    - shutdown()
    - handle_request()  # if you do not use serve_forever()
    - fileno() -> int   # for select()

    Methods that may be overridden:

    - server_bind()
    - server_activate()
    - get_request() -> request, client_address
    - handle_timeout()
    - verify_request(request, client_address)
    - server_close()
    - process_request(request, client_address)
    - shutdown_request(request)
    - close_request(request)
    - handle_error()

    Methods for derived classes:

    - finish_request(request, client_address)

    Class variables that may be overridden by derived classes or
    instances:

    - timeout
    - address_family
    - socket_type
    - allow_reuse_address

    Instance variables:

    - RequestHandlerClass
    - socket

    """

    timeout = None

    def __init__(self, server_address, RequestHandlerClass):
        """Constructor.  May be extended, do not override."""
        self.server_address = server_address
        self.RequestHandlerClass = RequestHandlerClass
        # 再self.shutdown()中将调用self.__is_shut_down这个Event对象
        # 来等待server_forever执行完毕
        self.__is_shut_down = threading.Event()
        self.__shutdown_request = False

    def server_activate(self):
        """Called by constructor to activate the server.

        May be overridden.

        """
        pass

    def serve_forever(self, poll_interval=0.5):
        """Handle one request at a time until shutdown.

        Polls for shutdown every poll_interval seconds. Ignores
        self.timeout. If you need to do periodic tasks, do them in
        another thread.
        每0.5秒从select中读取请求,在无限循环中等待select事件,select只监听了
        self,所以只有网络socket才能出发readable事件。当有请求来到时,使用
        _handler_request_noblock来处理请求
        """
        self.__is_shut_down.clear()
        try:
            while not self.__shutdown_request:
                # XXX: Consider using another file descriptor or
                # connecting to the socket to wake this up instead of
                # polling. Polling reduces our responsiveness to a
                # shutdown request and wastes cpu at all other times.
                # 不适用poll方法,因为它耗时好cpu
                r, w, e = _eintr_retry(select.select, [self], [], [],
                                       poll_interval)
                if self in r:
                    self._handle_request_noblock()
        finally:
            self.__shutdown_request = False
            self.__is_shut_down.set()

    def shutdown(self):
        """Stops the serve_forever loop.

        Blocks until the loop has finished. This must be called while
        serve_forever() is running in another thread, or it will
        deadlock.
        只有在多线程的时候才有机会再一个线程中调用这个方法来停止serve_forever
        """
        self.__shutdown_request = True
        self.__is_shut_down.wait()

    # The distinction between handling, getting, processing and
    # finishing a request is fairly arbitrary.  Remember:
    #
    # - handle_request() is the top-level call.  It calls
    #   select, get_request(), verify_request() and process_request()
    # - get_request() is different for stream or datagram sockets
    # - process_request() is the place that may fork a new process
    #   or create a new thread to finish the request
    # - finish_request() instantiates the request handler class;
    #   this constructor will handle the request all by itself
    #
    # - handler_request()是顶层调用,他又调用了select,get_request,verify_request,
    #   process_request等方法
    # - TCP和UDP的get_request方法是不同的
    # - process_request可以创建新的进程和线程来处理请求
    # - finish_request实例化一个RequestHandler类,然后这个类能单独处理请求
    #

    def handle_request(self):
        """Handle one request, possibly blocking.

        Respects self.timeout.
        """
        # Support people who used socket.settimeout() to escape
        # handle_request before self.timeout was available.
        # 以前socketserver没有timeout这个属性,那时候用socket.settimeout来设置超时
        # 为了向前兼容,这里取self.timeout和socket.gettimeout中较小值
        timeout = self.socket.gettimeout()
        if timeout is None:
            timeout = self.timeout
        elif self.timeout is not None:
            timeout = min(timeout, self.timeout)
        fd_sets = _eintr_retry(select.select, [self], [], [], timeout)
        if not fd_sets[0]:
            self.handle_timeout()
            return
        self._handle_request_noblock()

    def _handle_request_noblock(self):
        """Handle one request, without blocking.

        I assume that select.select has returned that the socket is
        readable before this function was called, so there should be
        no risk of blocking in get_request().
        这里假设在本方法调用前,select返回了一个可读的socket
        此函数处理用非阻塞的方式处理一个请求:通过get_request()获取连接,具体将在子类实现
        因为TCP和UDP不一样;得到连接后用verify_request验证请求;验证通过后用process_request
        处理请求,如果中途出现错误,就错误处理,并结束连接
        """
        try:
            request, client_address = self.get_request()
        except socket.error:
            return
        if self.verify_request(request, client_address):
            try:
                self.process_request(request, client_address)
            except:
                self.handle_error(request, client_address)
                self.shutdown_request(request)

    def handle_timeout(self):
        """Called if no new request arrives within self.timeout.

        Overridden by ForkingMixIn.
        """
        pass

    def verify_request(self, request, client_address):
        """Verify the request.  May be overridden.

        Return True if we should proceed with this request.
        本方法验证请求,将会被子类重写
        """
        return True

    def process_request(self, request, client_address):
        """Call finish_request.

        Overridden by ForkingMixIn and ThreadingMixIn.
        本方法是Minin的入口,通过重写本方法可进行多进程多线程的配置。
        这里调用finish_request处理请求,并调用shut_down结束请求
        """
        self.finish_request(request, client_address)
        self.shutdown_request(request)

    def server_close(self):
        """Called to clean-up the server.

        May be overridden.

        """
        pass

    def finish_request(self, request, client_address):
        """Finish one request by instantiating RequestHandlerClass."""
        # 实例化一个requesthandler来处理请求,正如上文所说
        self.RequestHandlerClass(request, client_address, self)

    def shutdown_request(self, request):
        """Called to shutdown and close an individual request."""
        self.close_request(request)

    def close_request(self, request):
        """Called to clean up an individual request."""
        pass

    def handle_error(self, request, client_address):
        """Handle an error gracefully.  May be overridden.

        The default is to print a traceback and continue.

        """
        print '-'*40
        print 'Exception happened during processing of request from',
        print client_address
        import traceback
        traceback.print_exc() # XXX But this goes to stderr!
        print '-'*40


class TCPServer(BaseServer):

    """Base class for various socket-based server classes.

    Defaults to synchronous IP stream (i.e., TCP).

    Methods for the caller:

    - __init__(server_address, RequestHandlerClass, bind_and_activate=True)
    - serve_forever(poll_interval=0.5)
    - shutdown()
    - handle_request()  # if you don't use serve_forever()
    - fileno() -> int   # for select()

    Methods that may be overridden:

    - server_bind()
    - server_activate()
    - get_request() -> request, client_address
    - handle_timeout()
    - verify_request(request, client_address)
    - process_request(request, client_address)
    - shutdown_request(request)
    - close_request(request)
    - handle_error()

    Methods for derived classes:

    - finish_request(request, client_address)

    Class variables that may be overridden by derived classes or
    instances:

    - timeout
    - address_family
    - socket_type
    - request_queue_size (only for stream sockets)
    - allow_reuse_address

    Instance variables:

    - server_address
    - RequestHandlerClass
    - socket

    """

    address_family = socket.AF_INET

    socket_type = socket.SOCK_STREAM

    request_queue_size = 5

    allow_reuse_address = False

    def __init__(self, server_address, RequestHandlerClass, bind_and_activate=True):
        """Constructor.  May be extended, do not override."""
        # 可以扩展,但子类不要重载他
        BaseServer.__init__(self, server_address, RequestHandlerClass)
        self.socket = socket.socket(self.address_family,
                                    self.socket_type)
        if bind_and_activate:
            try:
                self.server_bind()
                self.server_activate()
            except:
                self.server_close()
                raise

    def server_bind(self):
        """Called by constructor to bind the socket.

        May be overridden.
        绑定处理,并设置了相关的属性,比如网络地址复用
        """
        if self.allow_reuse_address:
            self.socket.setsockopt(socket.SOL_SOCKET, socket.SO_REUSEADDR, 1)
        self.socket.bind(self.server_address)
        self.server_address = self.socket.getsockname()

    def server_activate(self):
        """Called by constructor to activate the server.

        May be overridden.

        """
        self.socket.listen(self.request_queue_size)

    def server_close(self):
        """Called to clean-up the server.

        May be overridden.

        """
        self.socket.close()

    def fileno(self):
        """Return socket file number.

        Interface required by select().

        """
        return self.socket.fileno()

    def get_request(self):
        """Get the request and client address from the socket.

        May be overridden.
        重写父类的方法,返回连接信息
        返回一个套接字,TCP和UDP不同
        """
        return self.socket.accept()

    def shutdown_request(self, request):
        """Called to shutdown and close an individual request."""
        try:
            #explicitly shutdown.  socket.close() merely releases
            #the socket and waits for GC to perform the actual close.
            request.shutdown(socket.SHUT_WR)
        except socket.error:
            pass #some platforms may raise ENOTCONN here
        self.close_request(request)

    def close_request(self, request):
        """Called to clean up an individual request."""
        request.close()


class UDPServer(TCPServer):

    """UDP server class."""

    allow_reuse_address = False

    socket_type = socket.SOCK_DGRAM

    max_packet_size = 8192

    def get_request(self):
        data, client_addr = self.socket.recvfrom(self.max_packet_size)
        return (data, self.socket), client_addr

    def server_activate(self):
        # No need to call listen() for UDP.
        pass

    def shutdown_request(self, request):
        # No need to shutdown anything.
        self.close_request(request)

    def close_request(self, request):
        # No need to close anything.
        pass

class ForkingMixIn:

    """Mix-in class to handle each request in a new process."""

    timeout = 300
    active_children = None
    max_children = 40

    def collect_children(self):
        """Internal routine to wait for children that have exited."""
        # 如果没有子进程活跃,则直接返回
        if self.active_children is None:
            return

        # If we're above the max number of children, wait and reap them until
        # we go back below threshold. Note that we use waitpid(-1) below to be
        # able to collect children in size(<defunct children>) syscalls instead
        # of size(<children>): the downside is that this might reap children
        # which we didn't spawn, which is why we only resort to this when we're
        # above max_children.
        # 当子进程数达到限制,则等待其中某些完成并退出他们
        while len(self.active_children) >= self.max_children:
            try:
                pid, _ = os.waitpid(-1, 0)
                self.active_children.discard(pid)
            except OSError as e:
                if e.errno == errno.ECHILD:
                    # we don't have any children, we're done
                    self.active_children.clear()
                elif e.errno != errno.EINTR:
                    break

        # Now reap all defunct children.
        for pid in self.active_children.copy():
            try:
                pid, _ = os.waitpid(pid, os.WNOHANG)
                # if the child hasn't exited yet, pid will be 0 and ignored by
                # discard() below
                self.active_children.discard(pid)
            except OSError as e:
                if e.errno == errno.ECHILD:
                    # someone else reaped it
                    self.active_children.discard(pid)

    def handle_timeout(self):
        """Wait for zombies after self.timeout seconds of inactivity.

        May be extended, do not override.
        """
        self.collect_children()

    def process_request(self, request, client_address):
        """Fork a new subprocess to process the request."""
        self.collect_children()
        pid = os.fork()
        if pid:
            # Parent process
            if self.active_children is None:
                self.active_children = set()
            self.active_children.add(pid)
            self.close_request(request) #close handle in parent process
            return
        else:
            # Child process.
            # This must never return, hence os._exit()!
            try:
                self.finish_request(request, client_address)
                self.shutdown_request(request)
                os._exit(0)
            except:
                try:
                    self.handle_error(request, client_address)
                    self.shutdown_request(request)
                finally:
                    os._exit(1)


class ThreadingMixIn:
    """Mix-in class to handle each request in a new thread."""

    # Decides how threads will act upon termination of the
    # main process
    daemon_threads = False

    def process_request_thread(self, request, client_address):
        """Same as in BaseServer but as a thread.

        In addition, exception handling is done here.
        process_request_thread方法和BaseServer里的process_request几乎一样。只不过是多线程的方式调用。
        """
        try:
            self.finish_request(request, client_address)
            self.shutdown_request(request)
        except:
            self.handle_error(request, client_address)
            self.shutdown_request(request)

    def process_request(self, request, client_address):
        """Start a new thread to process the request."""
        # process_request方法复写了父类的此方法。以此为接口入口,对每一个请求,调用Thread开启一个新的线程。
        # 每一个线程都绑定process_request_thread方法
        t = threading.Thread(target = self.process_request_thread,
                             args = (request, client_address))
        t.daemon = self.daemon_threads
        t.start()


class ForkingUDPServer(ForkingMixIn, UDPServer): pass
class ForkingTCPServer(ForkingMixIn, TCPServer): pass

class ThreadingUDPServer(ThreadingMixIn, UDPServer): pass
class ThreadingTCPServer(ThreadingMixIn, TCPServer): pass

if hasattr(socket, 'AF_UNIX'):

    class UnixStreamServer(TCPServer):
        address_family = socket.AF_UNIX

    class UnixDatagramServer(UDPServer):
        address_family = socket.AF_UNIX

    class ThreadingUnixStreamServer(ThreadingMixIn, UnixStreamServer): pass

    class ThreadingUnixDatagramServer(ThreadingMixIn, UnixDatagramServer): pass

class BaseRequestHandler:

    """Base class for request handler classes.

    This class is instantiated for each request to be handled.  The
    constructor sets the instance variables request, client_address
    and server, and then calls the handle() method.  To implement a
    specific service, all you need to do is to derive a class which
    defines a handle() method.

    The handle() method can find the request as self.request, the
    client address as self.client_address, and the server (in case it
    needs access to per-server information) as self.server.  Since a
    separate instance is created for each request, the handle() method
    can define arbitrary other instance variariables.
    子类继承这个类来处理请求
    初始化的时候,设置请求的request对象
    调用setup方法,子类会重写该方法,用于处理socket连接
    接下来调用handle和finish方法,所有对请求的处理,都会重写他们


    """

    def __init__(self, request, client_address, server):
        self.request = request
        self.client_address = client_address
        self.server = server
        self.setup()
        try:
            self.handle()
        finally:
            self.finish()

    def setup(self):
        pass

    def handle(self):
        pass

    def finish(self):
        pass


# The following two classes make it possible to use the same service
# class for stream or datagram servers.
# Each class sets up these instance variables:
# - rfile: a file object from which receives the request is read
# - wfile: a file object to which the reply is written
# When the handle() method returns, wfile is flushed properly


class StreamRequestHandler(BaseRequestHandler):

    """Define self.rfile and self.wfile for stream sockets."""

    # 对应TCP服务,重写了setup和finish方法,用于通过连接实现缓存文件的读写

    # Default buffer sizes for rfile, wfile.
    # We default rfile to buffered because otherwise it could be
    # really slow for large data (a getc() call per byte); we make
    # wfile unbuffered because (a) often after a write() we want to
    # read and we need to flush the line; (b) big writes to unbuffered
    # files are typically optimized by stdio even when big reads
    # aren't.
    rbufsize = -1
    wbufsize = 0

    # A timeout to apply to the request socket, if not None.
    timeout = None

    # Disable nagle algorithm for this socket, if True.
    # Use only when wbufsize != 0, to avoid small packets.
    disable_nagle_algorithm = False

    def setup(self):
        # 创建了一个可读(rfile)和一个可写(wfile)的“文件”对象,他们实际上并不是创建了文件,
        # 而是封装了读取数据和发送数据的操作,抽象成为对文件的操作。
        # 可以理解为 self.rfile 就是读取客户端数据的对象,它有一些方法可以读取数据。
        # self.wfile则是用来发送数据给客户端的对象。
        # 后面的操作,客户端数据到来会被写入缓冲区可读,需要向客户端发送数据的时候,只需要向可写的文件中write数据即可。
        self.connection = self.request
        if self.timeout is not None:
            self.connection.settimeout(self.timeout)
        if self.disable_nagle_algorithm:
            self.connection.setsockopt(socket.IPPROTO_TCP,
                                       socket.TCP_NODELAY, True)
        self.rfile = self.connection.makefile('rb', self.rbufsize)
        self.wfile = self.connection.makefile('wb', self.wbufsize)

    def finish(self):
        # 关闭之前,先将wfile缓冲区写到客户端
        if not self.wfile.closed:
            try:
                self.wfile.flush()
            except socket.error:
                # An final socket error may have occurred here, such as
                # the local error ECONNABORTED.
                pass
        self.wfile.close()
        self.rfile.close()


class DatagramRequestHandler(BaseRequestHandler):

    # XXX Regrettably, I cannot get this working on Linux;
    # s.recvfrom() doesn't return a meaningful client address.

    """Define self.rfile and self.wfile for datagram sockets."""

    def setup(self):
        try:
            from cStringIO import StringIO
        except ImportError:
            from StringIO import StringIO
        self.packet, self.socket = self.request
        self.rfile = StringIO(self.packet)
        self.wfile = StringIO()

    def finish(self):
        self.socket.sendto(self.wfile.getvalue(), self.client_address)


# ----------------------------------------------------------
# 简单实例

# socketServer实例

class RequestHandler(StreamRequestHandler):
    def handle(self):
        addr = self.request.getpeername()
        print "get connection from:", addr
        self.wfile.write("connected")

TCPServer(('127.0.0.1', 8888), RequestHandler).serve_forever()

# 多线程实例

ThreadingTCPServer(("", 8888), RequestHandler).serve_forever()



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